Get the most out of any platform with MaxScene’s mobile-optimized shaders and post-effects
Save time and resources with MaxScene's single-click automatic scene optimization
Perfectly blend digital elements and avatars with real-world environments in real-time
360 scene analyzer scanning all objects within a scene providing visual mapping of mobile/web performance
Proprietary mobile-optimized shaders that provide the ultimate visuals
Comprehensive real-time post effects stack enabling next level visuals and performance
An ever-growing materials library ready-for-use, or customize at will
Fast input for GPU loads (applicable for various devices)
Real-world lighting and reflections in real-time
Full scene Optimization for mobile/web without visual quality loss
Convert PBR materials into MaxScene Materials (support substance output)
Import from:
Holistic scene analysis:
Experience virtual world on the newest devices:
Now available for
Android, IOS, Oculus, Mac, PC.
For now, SRP and URP are supported.
No data is being used or collected in any way.
Maxscene can be used both in existing, ongoing projects as well as new projects.
Unity versions are supported from 2020.3.33f1 and up.