MaxScene

THE NEXT GENERATION
OF 3D MOBILE CONTENT

is now open for pre-registration (limited time only)

MAXIMIZE 3D VISUALS QUALITY
AND PERFORMANCE ON
ANY PLATFORM

MAXIMIZE 3D VISUALS QUALITY AND PERFORMANCE ON ANY PLATFORM

Quickly and easily

Produce expert-grade 3D content for ultimate mobile/web performance
 

EXTREME PERFORMANCE

Get the most out of any platform with MaxScene’s mobile-optimized shaders and post-effects

ULTIMATE PRODUCTIVITY

Save time and resources with MaxScene's single-click automatic scene optimization

SEAMLESS INTEGRATION

Perfectly blend digital elements and avatars with real-world environments in real-time

Auto-Optimize

Focus on creativity and let MaxScene handle the optimization
 
after56 MB74,327 polygons
before804 MB2,807,441 polygons

Powerful
features

Get the most done, in less time, using nothing but these:
 

SmartScene Analysis

360 scene analyzer scanning all objects within a scene providing visual mapping of mobile/web performance

Optimized Shaders

Proprietary mobile-optimized shaders that provide the ultimate visuals

Post Effects

Comprehensive real-time post effects stack enabling next level visuals and performance

Materials Presets

An ever-growing materials library ready-for-use, or customize at will

Profiler Tool

Fast input for GPU loads (applicable for various devices)

COMING SOON

Dynamic Lighting
& Reflections

Real-world lighting and reflections in real-time

COMING SOON

Automatic Full-scene Poly-reduction

Full scene Optimization for mobile/web without visual quality loss

COMING SOON

Automatic PBR Conversion

Convert PBR materials into MaxScene Materials (support substance output)

How does
it work?

1. content
creation

Import from:

  • Offline 3D DCC apps
  • Real-time console & desktop projects
  • 3D model stores

2. mobile/WEB
optimization

Holistic scene analysis:

  • Automated full scene optimization
  • Mobile-optimized shaders & post effects
  • Light & reflections for AR

3. final
result

Experience virtual world on the newest devices:

  • AR HMD
  • Untethered VR
  • Mobile AR
  • Untethered VR
  • Mobile Web AR

What our
users say

FAQ

Android, IOS, Oculus,  Mac, PC. Some features are relevant to different aspects. We are not working on pc/mac.

There are only 3 options right now:  HDRP/URP/SRP. We support URP and SRP.

No data is being used or collected in any way.

Maxscene BETA versions allow sharing a single login with other developers in your organization (floating license). This will change in future versions at which time Maxscene will enforce a single login per seat.