Required Skills
- Several years of production experience as a Technical Artist/Technical Director/or game engines software developer
- Proven record of artistic abilities
- Experience in writing shaders
- Ability to work within a team
- Autonomous and proactive; Thrives in a start-up environment
Bonus Skills
- Experience with real-time GFX optimization for mobile apps
- Basic understanding of a production cycle and ability to evaluate issues’ severity
- Experience with shader authoring and optimization
- Understanding of light & color, experience with 3D or visual production